![]() ![]() ![]() Even the machinations of the stages themselves get involved, as they pivot and whirl as combat swirls across them. ever?Īs a fighting game, it’s largely the same as the previous entries in the series: several characters jump around the map trying to leather each other with their abilities, and scores of different items. What’s more, it does so while feeling like a celebration of gaming history in a way that ‘classic’ console releases and an endless parade of remasters have never quite managed.ĭaisy, Daisy, give us your answer do. Ultimate probably shouldn’t exist, but it does. ![]() Ryu for example feels comfortable, almost familiar, as you sling Hadoukens around the place, while Mario’s cape-counter move, which turns enemies around on contact or reflects incoming projectiles, feels cheeky in a way that’s distinctly like everyone’s favourite platforming plumber. Circumnavigating the mess that is licensing issues to bring a fighter where not only can those four characters – and the rest of the game’s 71-strong roster – feel fun to play, but they’re all handled in a deeply respectful way to the character’s original properties. Ultimate finally arriving on the Switch, it’s an argument I can settle once and for all. A question that caused arguments that rippled through classrooms and, years later, turned into steaming rows around pub tables. Who’d win in a fight between Solid Snake, Pikachu, Pac-Man and Wario? That’s the sort of question that would keep me awake at night as a teenager. ![]()
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