The unfortunate truth is that Fury simply doesn’t compare to it’s roots in Vanilla Classic. It’s going to be a tough thing to accomplish for most players once the meta settles in. If you make it into a raid as a Fury warrior before tier 6, God Bless. Generally raids will bring 1 Arms warrior to get the 4% Physical Damage Blood Frenzy Debuff to increase the overall raid DPS(we’ll go into this more in a bit). As an Arms warrior, you bring loads of value to the raid, though your single-target DPS is lackluster, and the playstyle has a higher skill-cap than it’s relative DPS outside of cleaving. Your most common warriors in a top-tier, min-maxed raid comp will be the Arms warrior and a single Fury Warrior. At that point I recommend just going into raid as a PvP Specced Arms Warrior. We’re going to skip past the Two-Hand Fury build, as it’s a garbage, sub-par spec that doesn’t really bring much to the raid, and at for no apparent reason other than “preferring” the playstyle. You can go dual-wield Fury, Two-Hand Fury, or the generic Arms Slam Spec. As far as DPS warriors go, you really have 3 main choices for PvE.
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